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#1 2010-11-23 13:48:59

Arkadiusz

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Zarejestrowany: 2010-11-22
Posty: 20
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The God Of Death

Witam. Nie chcę się rozpisywać ale po długiej przerwie zrobiłem nowego stwora o nazwie The God of Death - Jest on zrobiony na podstawie stworów YoS'a. Zaczynamy! Wchodzimy do data/monster i robimy nowy plik o nazwie The God of the Death.xml. Jego zawartość:

Code:
<?xml version="1.0"?>
<monster name="God of the death" description="The God of Death" experience="2120" speed="245" race="undead">
<health now="3450" max="3450"/>
<strategy attack="70" defense="80"/>
<targetchange speed="3200" chance="47"/>
<look typeex="5810" corpse="2692"/>
<flags>
    <flag canpushitems="1"/>
    <flag canpushcreatures="1"/>
    <flag hostile="1"/>
    <flag attackable="1"/>
    <flag staticattack="1"/>
    <flag targetdistance="1"/>
</flags>
<attacks>
    <attack name="melee" interval="2000" chance="95" skill="35" attack="67" range="1">
      <attribute key="areaEffect" value="blackspark"/>
    </attack>
    <attack name="manadrain" interval="2200" chance="22" min="-8" max="-42" range="3">
      <attribute key="areaEffect" value="greenshimmer"/>
    </attack>
    <attack name="Sudden Death" interval="4000" chance="45" min="-162" max="-239" range="3"/>
    <attack name="Great Fireball" interval="3000" chance="30" min="-40" max="-78" range="5"/>
    <attack name="exori" interval="4000" chance="35" min="-112" max="-186"/>
    <attack name="arrow" interval="1000" chance="55" range="6" min="-38" max="-40"/>
  </attacks>
   <defenses defense="11" armor="20">
    <defense name="healing" interval="1500" chance="42" min="52" max="190">
    </defense>
   <defense name="outfit" interval="7000" chance="50" monster="Skeleton" duration="3000">
                        <attribute key="areaEffect" value="redshimmer"/>
    </defense>
    </defenses>
   <immunities>
    <immunity name="fire"/>
    <immunity name="lifedrain"/>
    <immunity name="paralyze"/>
    <immunity name="outfit"/>
    <immunity name="drunk"/>
    <immunity name="drown"/>
    <immunity name="invisible"/>
   </immunities>
   <voices speed="5000" chance="60">
    <voice sentence="I'm destiny of the world!"/>
    <voice sentence="I'll kill you!"/>
    <voice sentence="They are bigger than me!"/>
  </voices>
  <summons maxSummons="1">
    <summon name="Ghoul" speed="5000" chance="53"/>
  </summons>
  <loot/>
</monster>
__________________________________________________________________________________________
Zapisujemy i wchodzimy do data/monster/monsters.xml , po czym wklejamy to:

Code:
<monster name="The God of Death" file="The God of Death.xml" />
__________________________________________________________________________________________

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